Ready to infuse your family game night with explosive, incredible action with some play money at stake? The folks at Wonder Forge have something for everyone this holiday season, and now they've teamed-up with The Rock Father™ to showcase a trio of games that are all Holiday Wish Guide™ picks! Big Money (Only at Walmart, ages 8+), Ya Blew It! (ages 8+) and Disney•Pixar The Incredibles Save The Day! (ages 6+) each offer a distinctly different gameplay experience, and we're not only highlighting them for the holidays - but two (2) lucky readers will receive a prize pack featuring all three games! Check 'em out...
If you love board games and travel, then the ICECOOL Antarctica Challenge should be right up your alley. We see a lot of contests and sweepstakes getting pitched around these parts, but never before has a board game company served-up a chance for an adventure to Antarctica! With a "main prize fund of $18,000 USD," Brain Games will launch a global ICECOOL trickshot contest on October 1st, the winner of which will score a two-person voyage to Antarctica to meet real penguins.
It's that time of year again... where the General Mills Monsters emerge from their crypt and start to haunt the cereal aisles once more. As in recent years (with the exception of 2013), Yummy Mummy and Fruit Brute are being left behind on the grocery end of things, but they are joining Franken Berry, Boo Berry and Count Chocula somewhere else... the toy department of your local Target (an affiliate) store! Thanks to Big G Creative (oddly enough, no relation to General Mills' Big G cereals), the whole crew is present for Monster Crunch! The Breakfast Battle Game, officially launching on August 26th.
The folks at Winning Moves have really been carrying the torch for classic board games these past few years, and one of their most recent releases is also one of the most familiar. After crafting modern re-issues of several timeless favorites that we have here in the game closet at Rock Father HQ (Pop-O-Matic Trouble, Yahtzee, Sorry!, Ouija, among others), their classic edition of CANDY LAND presents the game in the form that a lot of old folks grownups like myself remember it - even going back a generation or two beyond my own, reproducing the original artwork in vibrant color, with the plastic gingerbread game pieces ready to traverse the road to "Home Sweet Home," while avoiding the perils of the Cherry Pitfall and Molasses Swamp.
Growing up in the 1980s, my family had a version of Milton Bradley's THE GAME OF LIFE - most likely the 1979 edition, according to some images I've found online. Since it's introduction as the game we all know in 1960 (an even earlier version pre-dates it by a century), THE GAME OF LIFE has seen some changes, some that reflect real life, and others more curious, occasionally meant to work within one of many themed editions, often produced to tie-into properties as diverse as MONSTERS INC., STAR WARS, INDIANA JONES and FAMILY GUY. Recently, the folks at Hasbro Gaming had their latest Standard Edition sent to Rock Father HQ, and we've given it some play... and let me tell you, the spinning wheel is still familiar after all these years. The rest of the game? While the fundamentals are still there, it's definitely not the same... but it's definitely still worthy of being called THE GAME OF LIFE.
Ah, THE GAME OF LIFE. As a kid in the 1980s, I remember playing the classic version of the game, building my "family" with those little pegs that represented people, and dreaming of what exactly I might be when I grew up. Well, I never necessarily "grew up," but I did become a "grownup," and since I now have real kids that aren't little plastic pegs, I have this site... so you could say that I've won at THE GAME OF LIFE. I also get some cool opportunities, and one of those is getting together with my friends at Hasbro to get one of YOU set-up with THE GAME OF LIFE to play with your family. Ready for a chance?