The late 80s and early 90s were a fun time for Disney television animation, and as the forthcoming Disney XD reboot of DuckTales should indicate, audiences are ready for a throwback. At the same time those classic cartoons were delighting kids after school, the age of 8-bit and 16-bit gaming was hitting hard, and titles based on the television series were being released on a regular basis. Now, those looking for a new burst of retro gaming goodness can delve into Capcom's The Disney Afternoon Collection - a value-priced bundle of six classic games, perfect for parents like me to introduce a new generation to some NES classics via PC, Xbox One and Playstation 4. Check out a preview below...
The folks at Winning Moves have really been carrying the torch for classic board games these past few years, and one of their most recent releases is also one of the most familiar. After crafting modern re-issues of several timeless favorites that we have here in the game closet at Rock Father HQ (Pop-O-Matic Trouble, Yahtzee, Sorry!, Ouija, among others), their classic edition of CANDY LAND presents the game in the form that a lot of old folks grownups like myself remember it - even going back a generation or two beyond my own, reproducing the original artwork in vibrant color, with the plastic gingerbread game pieces ready to traverse the road to "Home Sweet Home," while avoiding the perils of the Cherry Pitfall and Molasses Swamp.
The headline just about says it all. After the recent announcement that filmmakers were prepping to do a legit archaeological excavation of the New Mexico landfill where it had long been rumored that Atari dumped copies of it's notorious failure, E.T. - The Extra-terrestrial, the mystery has been solved.
By most accounts, the Atari 2600 Game based on Steven Spielberg's 1982 film, E.T. THE EXTRA-TERRESTRIAL, was one of the worst video games ever made - and one of the biggest failures of all-time. Like many children of the day, E.T. made an impact on me, and my parents bought me a copy of the game. At the time, I don't know if I knew how bad it was, though 30+ years later, I'm also not sure it was as terrible as people claim that it was. I do know that it was frustrating, not particularly "fun," but also that I played it often, if only to force myself to beat it. Which I did. On a Global scale, the game did so bad, that Atari is said to have buried millions of copies somewhere in a landfill in Alamogordo, New Mexico. But did they?
Ah, THE GAME OF LIFE. As a kid in the 1980s, I remember playing the classic version of the game, building my "family" with those little pegs that represented people, and dreaming of what exactly I might be when I grew up. Well, I never necessarily "grew up," but I did become a "grownup," and since I now have real kids that aren't little plastic pegs, I have this site... so you could say that I've won at THE GAME OF LIFE. I also get some cool opportunities, and one of those is getting together with my friends at Hasbro to get one of YOU set-up with THE GAME OF LIFE to play with your family. Ready for a chance?
The Rubik's Cube is an undeniable classic, and a puzzle that I've owned several of over the years. For the past few, I've had the Icon Edition here in my office (I'm not good with these, so it remains unsolved) and recently we received a couple of new additions that make great stocking stuffers. The Rubik's 2x2 and the Rubik's Key Ring are both miniature cubes that make the Rubik's experience even more portable, and the 2x2 is fantastic for kids and beginners.